nitro322 »
2013-08-25 19:53:45
I think I may have a new variant of Shadows of the Empire. Here's the ucon64 output:
ShadowOfTheEmpire.NSWE_Large.n64
Mr. Backup Z64
00000000 80 37 12 40 03 a0 7f 5f 80 00 04 00 00 00 14 44 .7.@..._.......D
00000010 4d d7 ed 54 74 f9 28 7d 00 00 00 00 00 00 00 00 M..Tt.(}........
00000020 53 68 61 64 6f 77 20 6f 66 20 74 68 65 20 45 6d Shadow of the Em
00000030 70 69 72 65 00 00 00 00 00 00 00 4e 53 57 45 02 pire.......NSWE.
Nintendo 64
Shadow of the Empire
Nintendo
U.S.A.
16777216 Bytes (128.0000 Mb)
Padded: No
Interleaved/Swapped: No
Backup unit/emulator header: No
Checksum: Ok, 0x4dd7ed54 (calculated) == 0x4dd7ed54 (internal)
2nd Checksum: Ok, 0x74f9287d (calculated) == 0x74f9287d (internal)
Search checksum (CRC32): 0xd67168ff
Data checksum (CRC32): 0x4e124a4c
I dumped this game multiple times, both before and after cleaning it, and I get the same results. It also loads fine in mupen64plus. So, I think it's a good dump.
I also have a copy of the Rev B version of SotE, which I also dumped with my Retrode and that matched up with the one in the database. The obvious physical difference between the two are that the known Rev B one is stamped 34B on the back and has a "short" PCB, whereas the unverified one is stamped, best I can tell, 08B (it's harder to read), and has a "long" PCB, like the PCB shown for the 02FAE534 USA variant.
Here's the PCB scan for reference:
http://www.legroom.net/public/sote_pcb.jpg
Is there any additional information I can provide to help verify whether this is a new revision?
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